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RPG Maker MZ Map Limitation plugin

Basic features:

  1. Set the limitation background SE when the actor go back.
  2. No code or event set for map moving, all the configured map limitation is invisible in RPG Maker MZ tool.
  3. You can define different map limitation range when you run different script or branch script.
  4. You can set the map limitation range and message text of your first actor.
  5. Automatically process map limitation and message showing

Configured features:

  1. Create new folder in your project to define map limitation when you enable the feature. 
  2. The critical concept is
    1. SID: 1st variable ID ( Script Variable )
    2. SV: 1st variable value that stored in $gameVariables
    3. BID: 2nd variable ID ( Branch Script Variable )
    4. BV: 2nd variable value that stored in $gameVariable
  3. Limitation Mode are two types:
    1. Static mode: ( SID is enough )
    2. Dynamic mode: ( SID and BID merged to calculation )
  4. Please refer screen shot to check more details about how to define range limitation on map.

*: Don't forget to change variable value in your event setting because this plugin depend on configured variable ( 1 SID and n BID ).

RPG Maker MZ 地图限制插件

基本功能:

  1. 设置限制时的背景音乐。
  2. 不需要任何事件配置和代码配置实现地图限制功能,限制代码对RPG Maker MZ工具本身是透明的(切面配置)。
  3. 你可以定义一个地图中不同区域的限制信息,同时支持主线和支线的地图限制功能。
  4. 你可设置地图中限制区域以及显示消息,包括第一个角色的头像和名字。
  5. 插件会自动执行,不需要任何额外的配置。

可配置功能:

  1. 创建一个独立的文件夹存储地图限制配置,你可以选择启用或禁用当前功能。
  2. 关键的概念:
    1. SID:一级变量ID(主线剧本ID)
    2. SV:一级变量的值,存储在 $gameVariables 中
    3. BID:二级变量ID(支线剧本ID)
    4. BV:二级变量的值,存储在 $gameVariables 中
  3. 限制模式有两种:
    1. 静态模式(SID一个一级变量足够了)
    2. 动态模式(SID和BID两个变量合并控制,支持支线剧情模式)
  4. 您可以参考截屏的详细信息来设置该插件并了解用法。

*: 使用插件时不要忘记在事件窗口中修改变量值,变量值会影响配置文件的读取(1个一级变量和n个二级变量)。

Purchase

Buy Now$2.36 USD or more

In order to download this tool you must purchase it at or above the minimum price of $2.36 USD. You will get access to the following files:

ZPG_ExRange.js 9.1 kB

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